I like to make physical and digital things, for both fun and functionality. In the past I've made sculptures that move and respond to natural human input, inserted technology into some unusual places – including kettles and letterboxes – filtered popular culture down to morbid and inane minutiae, and transferred electronic circuits to canvas.
The Awkward Arcade is a real life experimental video arcade, showcasing games that make you move and think in ways uncommon in mainstream games culture.
The current form of the installation is a row of standing-height arcade cabinets, based on the style of classic games machines played throughout the 1980s. This iconic design is ideal for the context of a varied and exciting showcase, originating in an era where gaming took place in public spaces inviting exploration. This platform was one that players could approach and engage with quickly, immersing themselves in an experience that demanded their immediate attention once they began. The Awkward Arcade marries this timeless setting with the often difficult-to-pin-down nature of short-form games delivered via the web browser – giving modern work the power of the arcade.
Read more about the Awkward Arcade, and keep up to date with exhibitions and events, on the project website.